CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software Maya
V-Ray Next for Maya teaser video

V-Ray Next for Maya teaser video

by Paul Roberts
October 23, 2018
Reading Time: 1 min read
13

Chaos Group has released a teaser video showcasing some of the features expected in the soon-to-be-released V-Ray Next for Maya. Watch it on YouTube.

RELATED POSTS

Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Autodesk has introduced MotionMaker, its new AI-based animation tool for Maya

Autodesk Maya 2025 released

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D
Blender

Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

September 10, 2025
Autodesk has introduced MotionMaker, its new AI-based animation tool for Maya
Maya

Autodesk has introduced MotionMaker, its new AI-based animation tool for Maya

June 5, 2025
Autodesk Maya 2025 released
Maya

Autodesk Maya 2025 released

March 28, 2024
Yeti 5.0 released by Peregrine Labs
Maya

Yeti 5.0 released by Peregrine Labs

March 14, 2024
Chaos release V-Ray 6 Update 2 for Maya and Houdini
Houdini

Chaos release V-Ray 6 Update 2 for Maya and Houdini

February 16, 2024
Ivy Generator V2 released for Maya 2022, 2023, and 2024
Maya

Ivy Generator V2 released for Maya 2022, 2023, and 2024

August 21, 2023
Next Post
Free Materialize app creates PBR materials from images

Free Materialize app creates PBR materials from images

FumeFX 5 for Maya released

FumeFX 5 for Maya released

Please read our community guidelines
Please read our community guidelines
13 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Mark
7 years ago

Are there any advantages to stay with Vray 3.60.x? Are there pros and cons between “old” Vray and Vray Next?

Reply
Badbullet
Reply to  Mark
7 years ago

Other than the rising cost to upgrade? We’re looking at nearly $3500 to get a couple licenses and our nodes upgraded. I miss the good ol’ days when VRay had unlimited render nodes. Of course, they had Brazil’s competition back then who charged a little bit (in comparison) for nodes. This was a huge plus to try VRay back then. I love VRay, but man, the rising costs… I do realize it is for R&D, but it still hurts.

Reply
Grant Miller
Reply to  Badbullet
7 years ago

Still cheaper than almost every other production quality renderer, could be paying Arnold prices..

Reply
Bronta
Reply to  Grant Miller
7 years ago

Well, it’s not like there are many renderers around anyway. But about Arnold, I would say it is a better deal since Arnold is integrated in 3dsmax and Maya for free, and then if you need to buy it, Arnold is cheaper than Vray, and it became tiny cheaper thanks to Autodesk acquisition so those were good news for individual artists and people who use it for big works.

Reply
Joe
Reply to  Grant Miller
7 years ago

The thing is (correct me if I’m wrong) with V-Ray you have to buy a licence for each app (Maya, Max, C4D, and probably houdini in the future).
With Arnold and Redshift, you just buy it once, if you use many apps.

Reply
Robert
7 years ago

Great!
I wonder how the improved V-ray GPU renderer compares to others.
Also, it would be great to have a demo version non limited in time.

Reply
Mr WSOCKS
Reply to  Robert
7 years ago

Try Redshift.

Reply
Lee
Reply to  Robert
7 years ago

I upgraded a couple of days ago. Personally V-Ray is still my favorite GPU rendering choice even though Redshift & Octane still have some advantages over V-Ray.

V-Ray Next has definitely been a huge step towards making V-Ray a full production ready GPU solution. It still needs some core functionality to overcome V-Ram limitations such as out of core geo & textures. But it’s very solid and works for what I use V-Ray. Also the development team is second to none in terms of actually delivering features, compatibility & stability.

I also love being able to render on GPU and CPU at the same time. However, having spent the last 3/4 years experimenting with GPU solutions. I still think it’s always a good idea to have a high thread count CPU or a small CPU farm on hand even if you mainly rely on GPU to render as there are still loads of features that are only for CPU and many more applications/plugins/tools that are still CPU only.

Reply
Scott
7 years ago

The preview of hypershade nodes is really nice!

Reply
John
7 years ago

Can you (Autodesk) please EOL Maya?
so Chaos group don’t waste resources on Maya version?

Reply
Mr WSOCKS
Reply to  John
7 years ago

Agree it would be good to stop developing Maya alltogether, horrific software and really slowing down vray for max dev.

Reply
Max
Reply to  Mr WSOCKS
7 years ago

Modo, Cinema 4D, Houdini, Unreal Engine etc. should be EOL too, because they are also “slow down” sacred V-Ray for Max development. :))

Reply
huh
Reply to  Max
7 years ago

Autodesk doesn’t own Modo, Cinema 4D, Houdini, Unreal Engine…

Reply

Recent Comments

  • d3d on Blender 5.0 released
  • Rawalanche on Blender 5.0 released
  • d3d on Autodesk releases 3ds Max 2026.3
  • Damm on Autodesk releases 3ds Max 2026.3
  • Stephen Lebed on Blender 5.0 released

Popular Stories

  • Autodesk releases 3ds Max 2026.3

    Autodesk releases 3ds Max 2026.3

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
  • Blender 5.0 released

    0 shares
    Share 0 Tweet 0
  • Canva reimagines Affinity Studio and releases it free to all users

    0 shares
    Share 0 Tweet 0
  • Unreal Engine 5.7 Preview released with new procedural and material tools

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • RealityScan 2.1 released
  • Service Bus short film
  • Keyshot 2025.3 Released
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
13
0
Join the conversationx
()
x
| Reply