New features and improvements in service pack 1 for Chaos Group’s V-Ray 2.0 renderer include:
New features:
– Separate VRayFlakesMtl material with just the flakes from the VRayCarPaintMtl material
– Added VRayGLSL material for direct rendering of GLSL shaders with V-Ray extensions
Modified features:
– Support for Max 2012
– The V-Ray RT render server prints out some more information in GPU mode (useful for troubleshooting)
– Added access to the V-Ray material override exclude list from MaxScript
– Support for the four FumeFX render elements
– Ability to call the “Calculate” and “Save to CSV file” operations on the VRayLightMeter from MaxScript
– The “Browse” button for the “Split channels” file name now opens the folder with the currently selected name (if any)
– Added an environment override slot for VRayCarPaintMtl material
– Added bump slot for the base layer of VRayCarPaintMtl material
– Ability to turn off “trace reflections” for separately for each layer of the VRayCarPaintMtl material
– Added MaxScript function, vrayEditDRSettings(), to open the DR settings window
– Added possibility to specify user command-line options to 3dsmax.exe when started from the V-Ray DR spawner
– VRayMtlID and VRayObjectID render elements now have an option to generate colors instead of integers for proper antialiasing
– XML output for the VRayRenderID render element
– MaxScript-only option “dome_visibleOriginal” for dome lights to control filtering of the light texture for glossy rays
– Added an option to VRayToon to compensate the camera exposure
– Ability to map the radius in VRayDistanceTex with a texture
– Option in VRayDistanceTex for a solid inside color
– Custom V-Ray materials now work in the Hair&Fur modifier
– Hair&Fur now produces the same object ID as the emitter object
– The V-Ray bitmap to VRayHDRI converter script did not take into account the input gamma of textures
– Crash with particular pre-render script that turns off V-Ray lights before rendering
– VRayBlendMtl material blocks the material IDs of its sub-materials
– V-Ray RT: Added support for RPManager material
Changes to V-Ray 2.0 also include a number of bug fixes.
V-Ray 1.5 SP6 includes Max 2012 support and a number of bug fixes.
More at Chaos Group.



