Chaos Group has recently revealed one of the key features of the upcoming VRay version – unlimited geometry rendering.
This key feature enables users to use as much geometry polygons as they need. This used to be and still is a limit for major number of raytracers. As raytracers require to load all of the geometry to work properly, this can be quite an issue when dealing with big amounts of geometry, as it can not fit into the RAM.
Read more about the new feature at the VRay forum.





