ICube have released a new version of VRayScatter, their plugin for creating arrays of huge amounts of objects. New features include: collision object, regular structures with easy control by UVW mapping, new generation algorithm, along spline distribution, scattering inside/outside splines, contrast option in VrayScatter texture, camera clipping, offset scattering from splines and geometry edges, custom behavior at the splines and geometry edges, Max 2010 support, most settings animatable, etc. Trial version available.