Maya
Creature modelling for games with Maya and ZBrush
Autodesk has released a detailed 22 part course on creature modelling for games with Maya and ZBrush. Watch it on YouTube.
Maya
Autodesk has released a detailed 22 part course on creature modelling for games with Maya and ZBrush. Watch it on YouTube.
Substance Designer
Adobe has released a new 3 part tutorial series explaining how to use functions in Substance. Watch the source on Substance Academy.
Maya
Thinkinetic has announced a new release of its destruction plugin Pulldownit for Maya. (more...)
Cinema 4D
Insydium, the creators of XParticles for Cinema4D, has announced the acquisition of Terraform4D, a "versatile, art-directable terrain generation system". Read more on Insydium's website.
Tutorials
Meshroom has released two concise new tutorials to explain workflows for its open-source photogrammetry tool. The first video shows a typical photogrammetry process to generate a 3d model from photographs. The second video demonstrates how to use the tool to create a 360° HDR panorama.
Software - 3DS Max
Autodesk has announced the public beta of a USD plugin for 3ds Max 2022. (more...)
Software - 3DS Max
Pixamoon has released Library Track/Relink, a new script for 3ds Max that is able to organise, collect or relink multiple .max, .mat, and xref files without needing to open them. Features include (more...)
Training
Ben McEwan has released a free short course titled "The Maths of Comp" that aims to expand users' technical understanding of Nuke. Spread over 3 concise lessons, topics include math of how the Grade Node works, followed by a demonstration of how different methods of matching black levels affect your images differently; a look at how transforming an image filters its pixels,; and finally, a look at how data on a pixel level can provide greater flexibility when manipulating images. Watch it on Ben McEwan's website.
Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2024 CGPress. All rights reserved.