Software - 3DS Max
Hardmesh now available for 3ds Max
Pux has announced the availability of Hardmesh for 3DS Max, a plugin that allows the user to create advanced booleans with the ability to smooth the resultant edges. (more...)
Software - 3DS Max
Pux has announced the availability of Hardmesh for 3DS Max, a plugin that allows the user to create advanced booleans with the ability to smooth the resultant edges. (more...)
Breakdowns
FuseFX has released a breakdown video for its work on the finale episode of Penny Dreadful: City of Angels. Watch it on Vimeo.
Events
3DS London is hosting its latest online event next Wednesday 7 October featuring a number of well-known names from the CG Industry including presentations by 3D Artist Kristian Turner and Simon Migaj from Pressenter Design. Tune in at 7pm GMT on YouTube
Software
Polycam is an app for the 2020 IPad Pro and above that uses its Lidar sensor to capture textured 3D scenes in near to real-time. All processing is carried out on the device, so there's no need to have an internet connection. (more...)
Software
Chaos Group Czech has posted a blog post outlining just some of the changes 3ds Max and Cinema 4D users can expect to see in Corona Renderer 7, due out next year. Cinema 4D is set to gain the Corona Volume Grid, Multi Instances, and the Material Library. Both 3DS Max and Cinema 4D will be getting a new PBR material and reworked tone mapping. Read more on the Corona blog.
Software
Digitalclay.xyz has released the "Digital Clay Essentials" toolkit for ZBrush. The pack includes a 3 phase base mesh or study head, 2 interactive proportion grids, 9 custom digital clay brushes, 2 digital clay materials, the autoremesher, 4 light setups, cinematic render, and a turntable tool. Find out more on Gumroad.
Software
Nekki has announced the latest beta version of Cascadeur, its physics-based character animation software. (more...)
News
KM-3D has announced the release of Smooth Boolean 2, its commercial plugin for 3ds Max that enables the user to create smooth transitions between ProBoolean operands. (more...)
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