Renderers
MDL SDK now open source
NVIDIA has announced that the MDL, short for Material Definition Language, SDK is now open source. (more...)
Renderers
NVIDIA has announced that the MDL, short for Material Definition Language, SDK is now open source. (more...)
Renderers
AMD has announced a new update to its GPU based ProRender that includes several new features plus additional plugins and updated integrations. (more...)
Software
Updated Luiz Elias' Mush3D (previously known as Shot Sculpt or sSculpt) that allows the user to sculpt alembic animations is now available to purchase. (more...)
Events
For those of us that are unable to attend SIGGRAPH 2018, Effective TDs' Eloi Andaluz Fullà has uploaded some footage from the conference floor including his commentary on the latest Arnold GPU developments, the new RTX core Quadro cards, Threadripper 2 with its 32 cores and 64 threads, and a lots more to help get a flavour of the event. Watch it on YouTube.
Unreal
Epic has announced a new plugin that enables Motionbuilder data to stream live into Unreal Engine. The Live Link plugin works with Unreal Engine 4.19 and above. You can download it for free from Github, learn how to use it in the Unreal Engine documentation, or find out more about the announcement on Epic's blog.
Tutorials
Epic has announced it has a new home for all its online training. The Unreal Engine Online Learning platform collects all their online training courses in one place and organises it into several pathways organised by industry or job role. (more...)
Substance
Allegorithmic has made five presentations from SIGGRAPH 2018 available to view online. Watch them below. (more...)
Software
Sketchfab has announced an alpha version of MASSIVE, a new initiative to allow much larger data sets in an embeddable 3D Viewer. To demonstrate the technology, Sketchfab are using a scanned photogrammetry scene that contains approximately 80 million triangles and 40 million vertices. (more...)
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