Tutorials - 3DS Max
Zap Andersson’s SIGGRAPH talk on OSL
At SIGGRAPH 2018 Zap Andersson gave a talk about OSL that sadly was not recorded at the time. (more...)
Tutorials - 3DS Max
At SIGGRAPH 2018 Zap Andersson gave a talk about OSL that sadly was not recorded at the time. (more...)
Software
Apagom AG has released a preview video and a downloadable interactive demo for Physics Forests, a real-time fluid simulation software that uses machine learning. (more...)
Interviews
Bloomberg Technology has posted a short 6 minute interview with Autodesk CEO Andrew Anagnost in which they discuss subscription licensing and revenue improvement, the role of AI and machine learning, developments and the future of services for the construction industry, privacy and security in online services, his fondness for Apple's microtransactions model, and Autodesk's role in an age of automation. Watch it on YouTube.
Reels
New Zealand-based Assembly has released a new showreel featuring an eclectic mix of projects and styles. Watch it on Vimeo.
Houdini
At SIGGRAPH 2018 SideFX teased PolyDraw, an upcoming tool for Houdini 17 that allows you to "draw geometry and build on either existing geometry or from nothing, in an empty scene". Watch the presentation on Vimeo.
Renderers
Luxion has released a sneak peek video highlighting some of the features included in the forthcoming released of Keyshot 8. The video is short on detail favouring only some final renders, but it appears to show displacement and volumetrics amongst other things. Watch it on YouTube.
News
Gumroad, the popular microtransaction site that has made it easier for artists to set up shop and sell digital assets, has introduced a policy change limiting the file size for items offered for free. (more...)
Resources
Allegorithmic has added a new collection of Signature Series substance materials to its Source repository. The collection was created by Chris Hodgson from Naughty Dog who took the Signature Series' remit to give "professional Substance artists carte blanche to tap their imaginations" as an opportunity to create a collection for texturing extraterrestrial worlds. (more...)
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