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3D Scanning & Photogrammetry

Bertrand Benoit’s scanned food models

Archviz artist Bertrand Benoit has been experimenting with improving his workflow for scanning 3D food, with the aim to make the heavy scan data light enough to manage in an Archviz context. He's been sharing some of his latest results along with the process, and has made the assets available for purchase. More on BBB3viz: Baked assets, Raw renders.
| Posted Mon May 16, 2016
2

Films

Entropy short film

A SciFi short by Tim Cahn about traveling beyond Earth. Created with Maya, After Effects, Mental Ray and Renderman. Watch it on Vimeo.
Comments (2) | Posted Fri May 13, 2016
1

News

Artella online collaboration platform launches

After some months of beta testing, the online platform for production of creative projects developed by Animation Mentor has been officially launched. According to the developers, Artella is intended to represent the idea of a global workshop or studio for creatives. (more...)
Comments (1) | Posted Fri May 13, 2016

Videos

Glory of Heroes video

Sydney-based Mirari studio has produced an animation for the grand opening of an international kickboxing competition held in China titled 'Glory of Heroes'. Watch it on Vimeo.
| Posted Fri May 13, 2016

Reels

Christian Kalata’s CG generalist reel 2016

German artist Christian Kalata has posted online his latest reel. All works were created with 3DS Max, V-Ray, FumeFX, Krakatoa, After Effects and Nuke. Watch the video on Vimeo.
| Posted Fri May 13, 2016 | source: Christian Kalata
2

Reels

Hans Godard’s CloneToQuad plugin and nodal demo reel 2016

Hans Godard, character TD at Naughty Dog and Maya technical artist, has posted a reel showing the latest plugin he's been developing along with demos of other tools. Watch it on Vimeo.
Comments (2) | Posted Thu May 12, 2016

Films

CalArts student films

Check out the latest shorts produced by students from US-based animation school CalArts. Lorenzo Fresta's Waves is especially recommended. Watch the shorts on Filmnosis.
| Posted Thu May 12, 2016

Software

Fabric Engine 2.2 adds Python support, Fabric for Modo released

Fabric Software has released v2.2 of its platform for building high-performance graphics applications that can be run across different 3D software. New features include: Python support for Canvas visual programming, integrated Script Editor with syntax highlighting of Python code, Fabric for Modo plugin, etc. Tools built in Fabric can now run in Maya, Softimage and Modo. Also of note, Fabric for 3DS Max is in advanced beta. More on Fabric Software's website.
| Posted Wed May 11, 2016
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