Writing Shaders with OSL

Autodesk has posted a new tutorial by Zap Andersson about writing shaders with OSL. This is the first of several tutorials to help users get up and running with writing their own maps using the new OSL authoring features found in Max 2019. Watch it on YouTube

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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