Lumonix has released their new muscle plugin for 3DS Max called Skin Fx. The new plugin is a Max based modifier (deformer) that gives the artist the ability to simulate mesh being deformed or ‘sliding over’ other objects such as skin sliding over bone or muscle. A demo version is available for download.
skinFX 1.19 update is now available.
It fixes several Weight Painting issues when modifiers are applied on top of SkinFX or toggling between painting in ‘Skin’ and ‘SkinFX’