3DS Max development update
Feb 06, 2012 by CGP Staff
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Ken Pimentel from Autodesk has posted information that hints at upcoming 3DS Max developments. Among the highlights, the post mentions that Autodesk has hired once again Oleg Bayborodin, the original author of Particle Flow, to research and develop new Particle Flow capabilities for Max and integrate it with XBR’s unified physics system. More at Ken Pimentel’s blog.