CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software After Effects After Effects News
After Effects CC 2015 released

After Effects CC 2015 released

by Joel LeLievre
June 21, 2015
Reading Time: 1 min read
5

Adobe has released the latest version of Creative Cloud, which includes an update of its compositing toolset, After Effects CC 2015. This latest release of After Effects includes face tracking abilities, character animator, uninterrupted preview which gives users the ability to adjust composition properties, resize panels without impacting playback, and much more. For the full details on this latest release of After Effects you can visit the Adobe website.

RELATED POSTS

After Effects CC 2017 sneak peek

Creative Cloud June 2016 update

After Effects CC 2015 v13.6 and Character Animator Preview 3 updates available

ShareTweet

Joel LeLievre

Related Posts

After Effects CC 2017 sneak peek
After Effects

After Effects CC 2017 sneak peek

September 18, 2017
Creative Cloud June 2016 update
After Effects News

Creative Cloud June 2016 update

June 21, 2016
After Effects CC 2015 v13.6 and Character Animator Preview 3 updates available
After Effects News

After Effects CC 2015 v13.6 and Character Animator Preview 3 updates available

December 1, 2015
Todd Kopriva appointed new After Effects product manager
After Effects News

Todd Kopriva appointed new After Effects product manager

October 16, 2014
Adobe’s project Animal – character animation tool
After Effects News

Adobe’s project Animal – character animation tool

October 8, 2014
Migrating settings and plug-ins for After Effects CC 2014
After Effects

Migrating settings and plug-ins for After Effects CC 2014

July 28, 2014
Next Post
Star Wars: The Old Republic – “Sacrifice” Trailer

Star Wars: The Old Republic – “Sacrifice” Trailer

Rayfire 1.66 released

Rayfire 1.66 released

Please read our community guidelines
Please read our community guidelines
5 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Juang3d
10 years ago

The exact list:

– re-architecture for interactive performance improvements
– uninterrupted previews
– unified, simplified, and customizable previews
– Creative Cloud Libraries
– face tracker
– Adobe Character Animator (Preview 1)
– improved expression error handling and added debugging information for rendering issues
– user interface improvements, including customizability and panel tab redesign
– Maxon Cineware v2.0.16
– updated RED and OpenEXR importers

I wouldn’t say this is much more than what you said, in fact I wouldn’t say this list belong to a proper new release of After Effects.

This is the effect of the renting only license system, they don’t need to make proper improvements in the software, they can throw whatever they want, if you want to keep working with AE you have to pay for it, even when you don’t want or need the new crappy/marketing features they do.

Welcom to the age of NO-PROGRESS

Cheers.

Reply
Marco
10 years ago

Juang3d,

I’m on the same line about the subscription critique. I never believed in that move. At work we switched to it almost right away just to find out CC was very buggy and there were no actual important new features (in fact I’m personally sticking to CS6 as long as I can).

That being said, there are a few things that caught my interest in this new release:
– Uninterrupted previews, I’m curious to see if this actually works (and how it works), or if it’s just another buggy feature they threw in.
– Updated RED and OpenEXR importers, not sure what that means, if it’s improving overall the Exr experience within AE, it’s a very welcome update. Hard to believe, as to me the market is very clear about this: serious/heavy compositing/exr handling = Nuke (I guess Fusion as well, but I don’t know it), motion graphics = AE

I guess let’s wait and see if it’s a solid release or not.

Reply
CGP
10 years ago

There’s a video showing the uninterrupted preview feature on the AE FB page:
https://www.facebook.com/aftereffects/videos/vb.8932638546/10153094296503547/?type=2&theater

Reply
Marco
10 years ago

The Evangelist! Almost forgot about the dude 🙂
Nice, perhaps the uninterrupted preview it’s really something useful.

This shows also how easy is color correcting now:
https://www.youtube.com/watch?v=DzTrxsKyHzI

Which makes me feel almost uncomfortable, I mean, it seems more like oriented toward an Instagram user rather than someone who takes color correction seriously. Quoting:
“Without needing deep knowledge of grading”.
-> sarcastic mode on
Meh… and I was trying to study color correction, who need that anymore? 😉
Get out of here Baselight!
-> sarcastic mode off

Reply
Juang3d
10 years ago

What you would expect about an updated EXR workflow is not what they give there.

They say that they just recompiled the plugins to work with CC2015… that’s it… nothing more under the sleeve… if I’m wrong please someone that knows this better, come and correct me, but AFAIK it’s just a plugin recompilation…

Cheers.

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
5
0
Join the conversationx
()
x
| Reply