Software > 3DS Max > Plugin News
ALSurface shader for V-Ray
Aug 01, 2016 by CGP Staff
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Image by Anders Langlands
Chaos Group has released a partial port of Anders Langlands’ ALSurface shader for V-Ray, to allow rendering with V-Ray for Max of skin materials set up for the Arnold renderer. More on GitHub.
I just posted some comparisons of all the SSS methods we now have in in V-Ray including the Alsurface, please see here: https://www.youtube.com/watch?v=3AzgGqQ96uo