CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
The technical storage or access that is used exclusively for statistical purposes.
The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Autodesk gave, Autodesk took.
Not surprised – this had such archaic UX,
Check the blender asset manager for a good example of UX asset manager done correctly.
agreed, these dudes have no idea what they are doing, they look and act so pathetic, I said 5 years and max will be as “mudbox”, but now I am thinking 2-3 years
I just want to look at the eyes of that autodesk manager who says let’s create library manager, let’s screw mudbox, let’s buy bitsquid then rename as stingray then kill it, let’s create horrible splash screens and keep it like 10 years or more, let’s kill old good iconic logos and put disgusting icons, etc, etc
I just want to hear AD manager in the next several years: “let’s do how Corel with Painter did, put 3DS Max on Humble Bundle”. This is what happens when management takes jobs developers should have.
Very happy to hear that there is someone else out here who hates the new icons and interface… one of the main reasons ( apart from subscription) why I stayed and will forever stay with Max 2016
What?! Not the Asset Library!!! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
hey we have here the single user that was using it!
And apparently also at least one expert at sarcasm detection 🙂
Assetmanager? Don´t use it. But: The Dependency Manager can re-path multiple 3ds Max file dependencies at once across many folders.
Don’t know anyone who ever used this, this thing never took really off. Was just a meager attempt to do the same as anyone else was trying to do. I think the main initiator for this AD effort was Connecter ( https://www.designconnected.com/connecter ) which indeed is a real great tool
No problem. Blender´s new asset library is far ahead.
Max 2023 It seems that the company is working with 300 people during the night to make the Max logo, and there will be no news of a Versat update.
What did you expect from this sh!t company..?
I bet Autodesk will abandon 3dsmax in a few years anyway. They prove year after year they don’t give a fu3k… Maybe they will keep Maya on life support for a bit then, when competition will be ahead and too cheap, they will give it away to a studio that will slowly abandon it because the technical debt and rnd cost are way too high.
totally agree, well said
not surprised, it wasn’t good and there are plenty better alternatives (Connecter, Project manager)
Maya will be next
I would say autodesk will be next
Welcome to Project Manager users community