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Stuff that major Dccs already support ahaha
Good focus on performance, which is good.
DDC = Dancefloor Destruction Crew ??
aaaaw yeaaaaah, hit it!
Multires sculpt?, library overrides (layered reference files)?, USD support?, Asset Manager suited for all aspects of the DCC app’s data structure?, I mean yeah some DCC apps have some of these and some don’t, even as a Houdini user there are some things that look amazing here, good job guys!
yeeeeeah… right… because you have a proper sculpt toolset in max or maya… right?
At least is what Autodeskonline.com says…
“Blender’s sculpting toolset is slightly more limited than Maya’s. However, you can add to it using the custom script option.”
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LOL!