So Much Monsters has released an update to SoMuchZBrush, a set of tools to “create clean, lower density meshes with all of the original detail in one click; rapidly prototype game resolution meshes; use Dynamesh with polycounts in mind instead of obtuse resolution values; auto-bake in Substance Painter and Marmoset Toolbag 3; and Quickly mirror geometry, polypaint or both”. Find out more on So Much Monster’s website.