Aechmea Studios has released Altermesh, a plugin for Blender that allows users to use their Geometry Node setups directly inside Unreal Engine in real-time. The plugin is currently in beta and free for non-commercial use or $90 for commercial use. Find out more on Aechmea Studios’ gumroad page or watch a walkthrough by askNK on YouTube
fantastic. my combo of choice gets tighter bridge.
so happy to see this.
for unity for now with some error but working you can use this
https://docs.unity3d.com/Packages/com.unity.meshsync@0.13/manual/index.html