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Software > 3DS Max > Plugin News

Boomer Labs releases SplineTools

Dec 01, 2014 by CGP Staff
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SplineTools is a new 3DS Max plugin that delivers a collection of 6 spline-related tools and enhancements. Capabilities include:
  • Freehand Spline: a new Spline type that allows to draw splines in the viewport “freehand” with knots automatically added.
  • NormalizeSpline2: An enhancement to the standard Normalize Spline, this tool provides a number of advanced options, including the ability to specify knot count as well as optionally retain nearby knots within a certain tolerance. This tool also adjusts soft selection values.
  • PathDeform2: an extensive update to PathDeform. Most notably, this modifier operates in Object-Space such that the modified object conforms the selected spline path. Options include the ability to animate the twist along the path of the spline as well having the deformed object adopt the Material ID of the underlying spline.
  • ReSpline: a high quality knot reduction tool that will optimally reduce the number of knots and adjust their handles.
  • Spline Influence: this tool permits the soft selection of spline knots based on proximity to other objects in the scene. For added functionality, Boomer Labs has also released a freeware plugin “Influence Helper” that provides enhanced knot selection capability.
  • Spline Relax: a relax function for splines that smooths out spline knots and/or their associated handles.
SplineTools is now available to all 3DS max users with 64 bit versions of Max 2010+. List price is $95 per seat with no charge for render nodes. Special introductory pricing of $80 is available until 1/1/2015.

A demo version and additional information can be found on Boomer Labs.

Source: Boomer Labs

Related News

  • SplineTools 1.2 new features video
  • SplineTools 1.2 released
  • SplineTools 1.1 released
3 Comments
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Michael Spaw
10 years ago

Weve been using this toolset while in development here at work for the last several months and its fantastic. if you have ever struggled with pathdeform,PathDeform2 is worth the price of the whole tool set. It just works!

-Michael

Mark Whelan
10 years ago

Getting an “Entry Point Not Found” error on launch using the demo – 3dsmax 2014 x64

Matt Kaustinen
10 years ago

Mark,

My apologies, it appears that the 2013/14 build was corrupted. The problem should now be resolved.

-Matt

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