Q-Proxies for 3ds Max tutorial

Jamie Cardoso has released a new tutorial explaining how to use the Q-Proxies plugin by Spline Dynamics. The plugin is designed to create proxies for any rendering engine and has the ability to reimport the objects complete with textures and modifiers. Watch the tutorial on YouTube

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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