Using Unreal Engine 4.25’s new Sky Atmosphere system
Software used: Unreal Engine
Epic has released a new tutorial demonstrating how to use the new Sky Atmosphere system in Unreal Engine 4.25. As well as an introduction to a typical workflow the session also demonstrates how to create alien, dusty, or wet atmospheres and worlds rendered from space to demonstrate how atmosphere rendering is altered depending on altitude. There’s also a preview of Unreal 4.26’s volumetric cloud features. Watch it on YouTube.