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CopperCube 5 is out

CopperCube 5 is out

by CGP Staff
October 2, 2014
Reading Time: 1 min read
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New features in Ambiera’s software for creating interactive 3D apps and games from your 3D models without programming include:

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  • Create and edit terrains – terrain can be drawn with height
    painting tools, textures can be painted with automatic texture blending
    into the terrain. There is also a terrain generator, completely with
    trees and grass.
  • Physics engine – a new behavior is available named ‘Move object by physics engine’ for making objects behave, collide and move like objects in the real world. There is also a way to
    react when an object collides with the world, for example to play
    sounds, and a way to manually apply forces to objects using scripting.
  • Video Playback in 2D and 3D
  • Network communication – you can now easily do HTTP requests
    on all targets, in order to exchange data with game multiplayer
    servers, PHP/MySQL database back-ends, etc.
  • Shader programming – create and add your own materials and shaders during runtime using the JavaScript API
  • Animation blending
  • Attaching nodes to animated meshes
  • Faster Lightmapper, with Mac OS X support
  • Optimized WebGL performance and compatibility – apps
    created with CopperCube and the WebGL target now also run on Apple
    devices (iPhone, iPad, …) with IOS 8

Plus many smaller enhancements. A trial version is available for
download. Read the complete list of changes and find out more
on Ambiera’s
website
.

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CGP Staff

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