New features in Ludovic Habas’ advanced character rigging and animation tools include:
(Since last reported)
- Added a save/open system for the set helpers
- Added directional helpers for shoulder
- Added a intermediate bones for the spine.
- Added intermediate spine bone
- Reduction and optimization of the tool window
- Added corrected stretch on FK chain
- Rig performance optimization
- IK bones renamed as helper to facilitate skin bones
selection - Compatibility with next update of CharacterTool and
SaveAnimTool
For cartoon rig
- Added StretchBend system
Plus bug fixes. More on CG-Animation’s
forum.






