Displacement Roof Surfaces
Aug 12, 2010 by CGP Staff
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A useful script by Digital-X that will take your existing roof geometry and properly apply UV Mapping coordinates to each roof plane and then apply convincing materials and displacement modifiers to the geometry. The goal is to eliminate the need for filling your 3D scenes with millions of polygons of roof tile geometry, thus keeping your viewports moving quickly and saving you hours of tedious work.