Fabric Engine 2.6 is released with a new framework for building custom manipulation tools; rigging and animation improvements, including the use of AnimX and RBF solvers; new Fabric extensions (USD, Lidar) and re-wrappings (Bullet, FBX), asset patterns workflows that run inside Maya, and several UI and workflow improvements. See a video of the new features on Vimeo and read more on the Fabric Engine blog.