These things are pretty and all, and it is nice to see what some Houdini Geniuses are capable off. But, while very impressive, I would much rather see encouraged are demonstrations showing HOW these things are actually implemented in Houdini. Encourage people like Dave Liu and others to show how they rig the nodes, think through implementation, etc. Houdini is a particularly deep software, with a steep learning curve. Further, from one release to the next in Houdini, things can change so dramatically (e.g. particles, fluids) that the tutorials out there rapidly become obsolete. Posting listings like this, may serve to advertise or spotlight individual artist’s portfolios, but I don’t see how it improves the community’s knowledge of the technology.
These things are pretty and all, and it is nice to see what some Houdini Geniuses are capable off. But, while very impressive, I would much rather see encouraged are demonstrations showing HOW these things are actually implemented in Houdini. Encourage people like Dave Liu and others to show how they rig the nodes, think through implementation, etc. Houdini is a particularly deep software, with a steep learning curve. Further, from one release to the next in Houdini, things can change so dramatically (e.g. particles, fluids) that the tutorials out there rapidly become obsolete. Posting listings like this, may serve to advertise or spotlight individual artist’s portfolios, but I don’t see how it improves the community’s knowledge of the technology.