KitBash3D now compatible with real-time engines
Aug 13, 2020 by CGPress Staff
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KitBash3D has announced that its stock assets are now compatible with Unreal, Unity (HDRP & Built-In), and Houdini. In addition, the assets have been improved across the board with PBR materials that use the Metal/Roughness workflow, with optional Spec/Glossy workflow for Legacy kits; more modular division of the kits to make them easier to customise; standardized relative texture paths to avoid time reconnecting map; non-overlapping UVs and a second UV channel for light baking; standardized pivots; and more. Find out more on the KitBash3D website.