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Lucid Physics beta update 3 – object time ranges and deforming collision geometry
Oct 10, 2015 by CGP Staff
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Ephere has made available a new video with an update on the development of their plugin for Max that provides an implementation of NVidia Flex physics technology. The video shows new functionality added to the plugin, including: insert and remove objects in simulation at specific times, transfer animated object velocities to simulation and use animated deforming collision geometry. Lucid Physics is currently available for beta testing. Watch the video on Vimeo and find out more on Ephere’s website.