FXGuide goes behind the scenes with Blur, to learn more about the work they completed for the Mafia III game cinematic. You can read the full article on the FXGuide website.
FXGuide goes behind the scenes with Blur, to learn more about the work they completed for the Mafia III game cinematic. You can read the full article on the FXGuide website.
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Blur makes ever nice works but…why human expressions aren’t a priority in their sense of “real world”?
This is my impression, expecially after watching this product (compared with blur product probably it’s less fashinating all the line…apart expressions):
https://www.youtube.com/watch?v=EtF_iOZokiQ
Funny, as I didn’t like the facial expressions in the Detroit trailer at all.
But maybe they were that way on purpose (machines)?