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Maxon acquires Redshift renderer

Maxon acquires Redshift renderer

by Paul Roberts
April 9, 2019
Reading Time: 1 min read
13

Maxon has announced the acquisition of the Redshift Rendering Technologies, creators of the popular GPU-based renderer of the same name.

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According to the announcement, there will be no immediate impact of pricing – which will remain unchanged – or support for other applications including Maya, 3DS Max, Houdini, Katana and the Blender plugin that’s in development. Cinema 4D will also continue to support other 3rd party renderers. The current roadmap should not be affected, nor the upcoming release 

At this point Maxon has not said that Redshift will be bundled with Cinema 4D, although closer integration with Redshift is likely following the acquisition. Read the full announcement on the Maxon website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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villain
6 years ago

at least it’s not autodesk or adobe…

Reply
Jose
Reply to  villain
6 years ago

You never know….Adobe will get into the 3D business at some point and it will not be by them developing a 3D software so C4D sounds very interesting if I were them.

Reply
villain
Reply to  Jose
6 years ago

yes, absolutely. worrying

Reply
IlyaK
Reply to  Jose
6 years ago

They are already there with the latest acquisition of Allegorithmic.

Reply
gfxfx
6 years ago

oh F**K

“Immediate Effects

Redshift pricing will remain unchanged. Customers can continue to purchase Redshift through their usual channels.
Redshift is and will remain available for Maya, 3dsmax, Houdini and Katana. The announced development of a plugin for Blender will continue as planned. Additional integrations may be considered in the future.
Release plans and development for Redshift 3.0 will not be affected.
Cinema 4D will also continue to support other third-party render engines through its plugin architecture.”

BUT WHAT A ABOUT LONG TERM……..

Reply
mortas
Reply to  gfxfx
6 years ago

.. is this another “the future is bright” speech , i worry for the blender version

Reply
Jayson Morales
Reply to  mortas
6 years ago

Don’t need it and don’t worry about it by the time they develop eevee this company will be just acquisition that no one cares about.

Reply
vasia
6 years ago

Oh yes, APROVED!! <3 I like Cinema 4d so much (tools, stability, usability, plugins), with Redshift it will be unstoppable!! If Cinema 4d buy X-particles yet it would be outstandingly good!!

Reply
Boris
6 years ago

WOW! Surprising. But good news for C4D users especially if it become free for them.
So Autodesk has Arnold and Maxon Redshift.
I really wonder how it will affect support for other apps in the long run.
I guess ProRender will be removed then.

Reply
IlyaK
6 years ago

not a fan of this news.. at all

Reply
Ludvik Koutny
6 years ago

Think of all the studio HDRI lit shiny spheres and cubes C4D users will use Redshift to render 🙂

Reply
Icelander
6 years ago

So this is it. The future 3d software from ADOBE will already come with a reputable renderer included.

Reply
Jack
6 years ago

Too bad it’s not SideFX

Reply

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