Maxwell 5 released
Nov 01, 2019 by CGPress Staff
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Next Limit has announced the release of Maxwell Render 5. New features include a completely rewritten GPU engine that promises over 50 times speed advantages over a high-end CPU, integrated cloud rendering, additive material compatibility when using the GPU, the ability to import and convert V-Ray scenes automatically, improvements to the speed of interactive rendering, new procedural textures for randomising maps, the ability to group lights in Multilight, support for HiDPI screens and more. To find out more about this release visit the Maxwell Render website.
This sort of very sparse random upgrades are a problem for users to trust a software company.
A desperate try to by the company to survive against pretty strong competitors. 3m polys…c‘mon. And that still looks slow as hell. Next Limit has slept on technology for years.
I remember when there engine was ground breaking, especially in terms of realism. A shame they allowed themselves to get left behind in terms of speed.
Thats bound to the fact they do real physical accurate wavelength calculation i think.. .But.. Who cares. What looks real is real enough.
At least their scenes are better than the Arnold examples ones, that are just an HDRI with a head LOL
But yes… it still seems to be super super slow
Still one of the most photo realistic render engines <3
but its slow.. yeas thats true. Even when they added gpu acceleration.
Use it daily and simply love it. Nothing beats the quality of the final output. Materials creation & scene setup is breeze. Not mentioning multi-lights feature that by itself is hard to find treasure.