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This sort of very sparse random upgrades are a problem for users to trust a software company.
A desperate try to by the company to survive against pretty strong competitors. 3m polys…c‘mon. And that still looks slow as hell. Next Limit has slept on technology for years.
I remember when there engine was ground breaking, especially in terms of realism. A shame they allowed themselves to get left behind in terms of speed.
Thats bound to the fact they do real physical accurate wavelength calculation i think.. .But.. Who cares. What looks real is real enough.
At least their scenes are better than the Arnold examples ones, that are just an HDRI with a head LOL
But yes… it still seems to be super super slow
Still one of the most photo realistic render engines <3
but its slow.. yeas thats true. Even when they added gpu acceleration.
Use it daily and simply love it. Nothing beats the quality of the final output. Materials creation & scene setup is breeze. Not mentioning multi-lights feature that by itself is hard to find treasure.