Software > 3DS Max > Plugin News
Mesh Army Knife 1.5
Aug 21, 2012 by CGP Staff
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New features in Heiko Achilles’s customized version of the Edit Mesh modifier include:
– When painting with “Paint Scatter”, painted objects now have got better names (named like the source object, but with numbers behind)
– Vertex Ticks can be switched on and off in Mesh AK in all subobject modes
– Selections can be saved, loaded and merged
– Vertex movements can be reset, grabbed from somewhere in the modifier stack or from another object with the same vertex count
– Selected vertex positions can be averaged
– Vertex collapse button added
– Soft selections can be locked
– UV coordinate mapping can have an increment
– Support for 3DS Max 2011 to 2013
– Info: support for 3DS Max 4.2 to 2009 has been discontinued. There will be no new versions for these 3DS Max versions. V1.43 for these Max versions will be still downloadable.
More on Heiko Achilles’s website.
– When painting with “Paint Scatter”, painted objects now have got better names (named like the source object, but with numbers behind)
– Vertex Ticks can be switched on and off in Mesh AK in all subobject modes
– Selections can be saved, loaded and merged
– Vertex movements can be reset, grabbed from somewhere in the modifier stack or from another object with the same vertex count
– Selected vertex positions can be averaged
– Vertex collapse button added
– Soft selections can be locked
– UV coordinate mapping can have an increment
– Support for 3DS Max 2011 to 2013
– Info: support for 3DS Max 4.2 to 2009 has been discontinued. There will be no new versions for these 3DS Max versions. V1.43 for these Max versions will be still downloadable.
More on Heiko Achilles’s website.