New features Di-O-Matic’s extended morpher modifier plugin for Max include:
(Since last reported)
– Added compatibility with 3DS Max 2013 (32-bit and 64-bit)
– Number of channels: now default to 18
– Added compatibility with 3DS max 2012 (32-bit and 64-bit)
– New Game Engine Integration Scripting API
– Improved stability and performance
– New extraction options allowing targets to be easily
extracted in rows or in columns
– New MAXScript command: MOM_HoldLicense()
– Added ability to auto-load .mom file on file open
More on Di-O-Matic’s
website.