MoskitoRender Subscription Drop 2
Jun 11, 2015 by CGP Staff
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Cebas has updated its physically-based GPU renderer for 3DS Max with a Match-GPU-Kernel technology that installs the optimal GPU-Kernel combination for your existing hardware, allowing to expand your render textures beyond the previous 64 maximum. It offers, for example, a Kepler-Maxwell Kernel option that allows to completely remove any texture restrictions that existed in older generations of NVidia GPU hardware. Find out more on Cebas’ website.
Source: Cebas
Does MoskitoRender support hair and fur in 3ds max, not just geometry but the hair and fur shading attributes in the modifier for color along the hair length and random?
Dear Steve,
Thank u for your comment. moskitoRender 1.2 (GPU) is cebas newest kid on the block and right now, it only supports geometry but it is in the future to support hair and fur. our finalRender 3.5 SE (CPU) supports hair and fur. You may access finalRender here. http://cebas.com/index.php?pid=productinfo&prd_id=137
If you have more queries on moskitoRender or any of cebas products, please come to our cebas Support http://cebas.com/index.php?pid=resources or email me directly. Have fun 😉
Best regards,
Cedar Thokme (Ms.)
Office/Social Media Coordinator
c.thokme@cebas.com
cebas VISUAL TECHNOLOGY Inc.
Suite 2202B – 4464 Markham Street
Victoria, BC V8Z 7X8, Canada
USA: +1 323 774 1799
Canada: Main office:+1 250.590.2913
http://www.cebas.com
(please note you are not subscribed to any of cebas list)