CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software Tools

Naiad 0.5.5 released

by CGP Staff
March 31, 2014
Reading Time: 3 mins read
0

New features in Exotic Matter’s fluid dynamics software include:

RELATED POSTS

Akeytsu 2019 roadmap released

Wrap 3.4 available

Corel Painter 2019 released

Dynamics Updates
The Particle-Liquid origin op now has two new parameters (corresponding to new body properties):
– “Droplet Mergeback Depth” allows user control at which fluid depth the droplets once again become regular fluid (CFD) particles.
– “Fluid Lip Factor” allows user control of the size of the “fluid lip” that is created around immersed solids.

Naiad Expression Language (NEL) Updates
– The new “vec construct” allows you to construct arbitrary vector constants within a NEL expression, regardless if the expression is stored inside a scalar-valued parameter, or a vector-valued parameter.

The following NEL built-in functions have been added:
norm( v ) – norm normalizes the vector-value v so that mag(norm(v)) == 1.
dot( u, v ) – dot returns the dot-product between vector-values u and v.
cross( u, v ) – cross returns the cross-product between vector-values u and v.
mag/mag2( v ) – mag computes the magnitude of vector-value v.mag2 returns the magnitude squared.
tan( x ) – tan returns the tangent of x (where x is given in radians).
floor( x ) – floor returns the largest integer (expressed as a float) not greater than x.
ceil( x ) – ceil returns the smallest integer (expressed as a float) not smaller than x.
round( x ) – round returns the integer closest to x.
pow( x, y ) – pow returns x ** y.
smoothstep( min, max, value ) – smoothstep returns 0 if value is less than min, 1 if value is greater than or equal to max, and performs a smooth Heaviside interpolation between 0 and 1 in the interval min to max. If the arguments are vectors, the operation is applied on a component by component basis.
mix( x, y, alpha) – mix returns linear blend between values x and y (e.g. it computes x*(1-alpha) + y*alpha).
remap/remaps( value, min, max, mintarget, maxtarget ) – remap returns mintarget if value is less than or equal to min, maxtarget if value is greater than or equal max, and performs a linear interpolation between mintarget and maxtarget in the interval min to max. Remaps performs a smooth Heaviside interpolation if value lies in the interval min to max.
noise/snoise( x ) – noise samples an unsigned noise function at 1D coordinate x, returning a smooth random value in the range [0 1]. Snoise samples a signed noise function at 1D coordinate x, returning a smooth random value in the range [-1 1].

Operator Updates
– Particle-Volume now has a “Relative Cell Scale” parameter which controls which kind of Cell Size the “Cell Scale” parameter is relative to.
– Liquid-Emit-Distance should be emitting particles in more regular distributions, to minimize grid-aligned artifacts from showing up in the emission.
– Particle-Emit-Nel op which uses a per-particle NEL expression to determine particle emission.
– Particle-Snap-Distance op which can be used to snap/track particles to a distance field surface (great for foam or wet particle sims).
– Particle-Flow-Distance op which can be used to inherit velocities from a distance & velocity field body (also great for foam, splash and wet particle sims).
– Mesh-Decimate should no longer complain about a missing “Point Shape” when using an external camera for view-based decimation.
– Distance-Mesh and Particle-Mesh2 are now fully threaded and should finally scale quite well with number of processor cores/threads. A major boost in performance for meshing/surfacing graphs.

Open Naiad Studio
The op creation tab should now automatically fit to the size of the main window.

Naiad 0.5.4 also incorporated:
– Fluid particles that separate and merge back with the fluid have been overhauled (results in much nicer and more detailed fluid simulations).
– Improvements to Liquid-Distance-Emit and Mesh-Volume/Mesh-Volume-Isolated operators.

More at Exoticmatter.

ShareTweet

CGP Staff

Related Posts

Akeytsu 2019 roadmap released
Tools

Akeytsu 2019 roadmap released

August 12, 2019
Wrap 3.4 available
Tools

Wrap 3.4 available

June 20, 2019
Corel Painter 2019 released
Tools

Corel Painter 2019 released

June 27, 2018
Krita 4.0 released
Tools

Krita 4.0 released

March 23, 2018
VLC 3.0 released bringing support for 8k and 360° video
Tools

VLC 3.0 released bringing support for 8k and 360° video

February 13, 2018
World Machine 3019 released
Tools

World Machine 3019 released

February 6, 2018
Next Post

The CNC Toolkit - free and open-source CAM plugin

Henrik B. Clausen's VFX showreel 2011

Please read our community guidelines
Please read our community guidelines
0 Comments
Oldest
Newest
Inline Feedbacks
View all comments

Recommended Stories

People News – Andrew Cross

June 8, 2014

Antics 3 released, free entry level version available

March 31, 2014
Lucid Physics beta videos

Lucid Physics beta videos

October 6, 2015

Popular Stories

  • Feed Me Light’s 2017 showreel

    Feed Me Light’s 2017 showreel

    0 shares
    Share 0 Tweet 0
  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Miauu Layer States for 3ds Max
  • ForestPack 9.3 available now with animated ivy
  • Rise’s VFX reel for “Together”
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
0
0
Join the conversationx
()
x
| Reply