New features in Ephere’s hair simulation plugin include:
– Native V-Ray support
– Option to specify look-at camera for billboard hair in mesh from strands modifier
– Option to only consider strand roots to ground strands modifier
– Ground strands modifier now operates in object space (instead of world space) to allow more realistic strand deformations
– Various improvements with a focus on stability and pipeline integration
A demo version is available. Visit Ephere’s forums for the complete list of changes and find out more at Ornatix’s site.





