A number of additional procedural noise textures have been written in OSL by Ivan Mavrov for use with VRayOSLTex texture: alligator noise, simplex noise, Perlin flow noise and simplex flow noise. More on Chaos Group’s website.
A number of additional procedural noise textures have been written in OSL by Ivan Mavrov for use with VRayOSLTex texture: alligator noise, simplex noise, Perlin flow noise and simplex flow noise. More on Chaos Group’s website.
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c’mon vray guys…run faster!corona guys presented the Light mixer 😉
is light mixer really that much different than the light select render element already available in vray?
like the denoiser render element, a “light mixer” render element should be composed from several contribuites (light pass, shadow pass, specular, normal etc) so, pumping values up and down, you have a right light behaviour in the scene
I can find information on OSL but I can’t really find any practical examples of its use. Why would someone use OSL? Is it a niche market kind of thing?