ProSequencer 1.7
Sep 23, 2014 by CGP Staff
0
|
New features in Jonathan de Blok’s script for sequencing camera shots and state sets directly inside 3DS Max include:
(Since last reported)
(Since last reported)
- Bake sequence into single camera feature. (Great for making a preview of entire edit.)
- Max 2012 support. StateSets features are not not available when used in Max 2012.
- ‘Ctrl-click’ on track to set current viewport to track’s camera.
- Auto setup from camera selection – replaces all tracks with selected cameras. The camera’s first/last keys are used as in/outPoints for the track. This allows for a quick setup or quickly working with different camera subsets.
- Undocking ability – ProSequencer can now be resized when floated.
- Auto aligns sequencer’s width on load/init.
- Ability to re-order tracks.
- Snapping.
- “Options” available in the track’s context menu.
- Option to Jump gaps on playback. Enable this to skip parts of the timeline that have no active track in the sequencer.
- Option to enable/disable the autostart feature.
- Option to ignore StateSets switching.
- Macroscript to toggle ProSequencer on/off.
- Ability to scrub by dragging the red line. Shift drag to make it snap.
- Linking a new camera sets initial track range based on camera’s first/last keys.