New features in Jonathan de Blok’s script for sequencing camera shots and state sets directly inside 3DS Max include:
(Since last reported)
- Bake sequence into single camera feature. (Great for making
a preview of entire edit.) - Max 2012 support. StateSets features are not not available
when used in Max 2012. - ‘Ctrl-click’ on track to set current viewport to track’s
camera. - Auto setup from camera selection – replaces all tracks with
selected cameras. The camera’s first/last keys are used as in/outPoints
for the track. This allows for a quick setup or quickly working with
different camera subsets. - Undocking ability – ProSequencer can now be resized when
floated. - Auto aligns sequencer’s width on load/init.
- Ability to re-order tracks.
- Snapping.
- “Options” available in the track’s context menu.
- Option to Jump gaps on playback. Enable this to skip parts
of the timeline that have no active track in the sequencer. - Option to enable/disable the autostart feature.
- Option to ignore StateSets switching.
- Macroscript to toggle ProSequencer on/off.
- Ability to scrub by dragging the red line. Shift drag to
make it snap. - Linking a new camera sets initial track range based on
camera’s first/last keys.
More on ScriptSpot.