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Home Software 3DS Max Scripts

ProSequencer 1.7

by CGP Staff
September 23, 2014
Reading Time: 1 min read
0
ProSequencer 1.7

New features in Jonathan de Blok’s script for sequencing camera shots and state sets directly inside 3DS Max include:

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(Since last reported)

  • Bake sequence into single camera feature. (Great for making
    a preview of entire edit.)
  • Max 2012 support. StateSets features are not not available
    when used in Max 2012.
  • ‘Ctrl-click’ on track to set current viewport to track’s
    camera.
  • Auto setup from camera selection – replaces all tracks with
    selected cameras. The camera’s first/last keys are used as in/outPoints
    for the track. This allows for a quick setup or quickly working with
    different camera subsets.
  • Undocking ability – ProSequencer can now be resized when
    floated.
  • Auto aligns sequencer’s width on load/init.
  • Ability to re-order tracks.
  • Snapping.
  • “Options” available in the track’s context menu.
  • Option to Jump gaps on playback. Enable this to skip parts
    of the timeline that have no active track in the sequencer.
  • Option to enable/disable the autostart feature.
  • Option to ignore StateSets switching.
  • Macroscript to toggle ProSequencer on/off.
  • Ability to scrub by dragging the red line. Shift drag to
    make it snap.
  • Linking a new camera sets initial track range based on
    camera’s first/last keys.

More on ScriptSpot.

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CGP Staff

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