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Home Software 3DS Max Plugin News
RenderMan for 3DS Max

RenderMan for 3DS Max

by CGP Staff
July 16, 2015
Reading Time: 1 min read
4

A new RenderMan integration plugin surfaces, this time for 3DS Max. Developed by technical director Mahmoud Hisham this non-official plugin has already 3000+ lines of code and is advancing fast. Watch a preview video on Vimeo and find out more on Mahmoud Hisham’s website.

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Robert Freitag
10 years ago

Lets hope it’s not 10 years to late. 🙂

Looks cool though.

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Roger B
10 years ago

This is great. Hopefully both Pixar or Autodesk will get directly involved to move this along more quickly.

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Don
10 years ago

Yeah. I hope it can work well with hair and volumetrics like FumeFX

Reply
Ron Martin
10 years ago

Renderman? 15 years too late, i think. Pixar behaved very arrogant, unaccessible and pricey for a long time. Nobody wants to deal with all that technical stuff just for rendering an image anymore.
Not many people work even with mental ray anymore, who failed of similar reasons.

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