Tutorials - 3DS Max
3DS Max SDK: First Steps for Scripters
Vojtěch Čada has published a detailed tutorial to help users get started with the 3DS Max SDK. Aimed at people who are already experienced Maxscripters that would like to transition into using the SDK, it's very thorough, starting with setting up the development environment right through to some basic geometry modifiers. Very few good tutorials currently exist on this subject, so we hope more will follow. Read it in full on Creative Scratchpad.