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Really sadly, last year Shutterstock takes an extremely bad earning system for the Contributors! a shame! and now Turbosquid??!!!
Well, Turbosquid too has an extremely bad earning system for the contributors, so it sounds like a match made in heaven 🙂
Okay, I understand. they can sink together :). Yea!!!
Seems that the 3d modelling slaves have a new owner…
Congrats.
Not sure why they would want Turbosquid. It’s just a library full of largely low quality and poorly priced content. I wouldn’t even want to take care of it for free.
Right!? You know a project is going to be fun when the client says “we got these models from Turbosquid, see what you can do with them”
I’ve found TurboSquid to be a good option, at least if I’m the one picking the models and not the client. Are there any other 3D stock sites out there you prefer, I’ve not been able to find any better options myself?
try cgtrader. Here you can actually bargain the price whenever you feel like the price doesn’t match the product.
And Turbosquid took away my ability to leave bad reviews for people selling items claiming to be rigged, sorted, textured, to scale, etc, when they are far from usable as purchased. Others should be allowed to know what they are buying.
The lack of details on each asset is one of my biggest annoyances with Turbo Squid (and any other stock site I’ve been to). There is very little technical details about the stock apart from polycount and other basic info, most of which is up to the seller to provide.
I sent a feature suggestion to them a while back asking if their submit script for 3ds Max could also check and report details like: the number of materials in the scene, the number of objects in the scene, how many objects have sub-materials, the size of the objects and the scale of the scene and so on. This information could give a very good indication if the scene needs any cleanup, and it would be very easy to script. Sadly, they did not see the point.
That would have been a good idea and prevented us from a purchase.
We purchased a city corner scene. From the preview it didn’t look like it would be anything crazy. But due to it being imported in from another package into 3ds Max to be sold as a 3ds Max asset, it came in with over 1,000 materials on items. They weren’t specifically unique materials either, but when they imported them, the names changed instead of being instances. No script I had that normally reduces materials worked. I recall buying a script that couldn’t combine them, but would at least give me a list of all of the materials that the Multi/Sub-Object material couldn’t even display since it is capped at 1,000. A bunch of manual labor later it was reduced down to 30 some materials.
what a terrible aqqusition
shutterstock is the worse stock image site and turbosquid is the worst 3d stock site.
maybe its a match made in heaven, they can become irrelvant and low qaulity together to the end
Hey, you sound very confident. Could you please list some better alternatives for shutterstock and turbosquid? Maybe I’m missing something..
http://www.Pond5.com for Footage,