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Home Software 3DS Max Plugin News

Smooth Boolean tool in development

by CGPress Staff
October 16, 2017
Reading Time: 1 min read
3
Smooth Boolean tool in development

Poland-based technical artist Kamil Małagowski – known for creating DeltaMush to Skin, FoldFX and Weight Pro 2 –  has released a preview for a new boolean tool in development for 3DS Max. The video shows smooth intersections between operators as well as a bridge mode that can join edges with different numbers of vertices. Though the demo appears to have been recorded using a Maxscripted tool, according to the description, creating a C++ implementation is the next step. Watch it on YouTube.

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3 Comments
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salvo triolo
7 years ago

I love these types of tools, well done.
I could love in equal amounts an MCG able to do it in 3/4 nodes and procedurally.

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Senorpablo
7 years ago

That’s ingenious.

Reply
cantankerous
7 years ago

This would be an instant buy for me – but only if its available for Max 2014 (please let it be so!)

Reply

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