UVLayout v2.08.01
Jul 05, 2013 by CGP Staff
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New features in the latest version of Headus’ UV unwrapping software include:
(Since last updated)
(Since last updated)
- Cut Drag Mode : Select the first cut edge, then draw out the mouse pointer to select the edge loop to the desired length. The location of the mouse pointer also determines the direction taken at forks.
- Set Size : You can now set the exact size of the UV square in real-world dimensions. This allows you to keep the texture density consistent across multiple objects, no matter what size they are.
- When a Trace texture is loaded, you can now “move” that texture over the mesh surface from the 3D view. Behind the scenes its just moving the UVs about, but it allows you to line up an existing texture with the geometry in a more intuitive way.
- Repaint : can now repaint from and to multiple UV tiles, plus added support for EXR Half format (16bit) image files.
Plus minor changes and bug fixes. More at the UVLayout Support Forum.