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VUE and PlantFactory 2016 R4 released

VUE and PlantFactory 2016 R4 released

by Paul Roberts
November 21, 2017
Reading Time: 2 mins read
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E-On software has released updates to Vue and Plantfactory. New features of Vue 2016 R4 include:

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  • Stereoscopic rendering for stills and animations available for panoramic and non-panoramic renders. The user is able to define the interpupillary distance and final image layout and select one of 3 convergence modes for handling parallax: Parallel, Converged and Off-axis.
  • The ability to render a 180° vertical and horizontal FOV that can be automatically recognized by VR180-compliant platforms.
  • Several multi-pass rendering improvements including optimised handling of semi-transparent materials and the ability to embed alpha channels for each mask pass.
  • Path tracer renderer improvements including support for normal mapping and the ability to select OpenCL devices using 3 categories: All Available Devices, GPU Devices Only, or CPU Devices Only.
  • UX/UI improvements to add support for CPUs with more than 64 cores on Windows, improve 4K/HiDPI display compatibility, and improve responsiveness and faster computation of Procedural Terrain within the Terrain Editor.
  • Alembic compatibility updated to version 1.7.3.
  • xStream support added for Maya 2018 and Cinema 4D R19.

New features of PlantFactory 2016 R4 include:

  • The addition of multi-polygonal single-plane Leaves that are intended for use with offline rendering and light enough for real-time. The technique uses a grid based mesh and leaves can be bent, curved, folded and react to wind. The resultant plant is compatible with auto and user-defined LODs, color shift, multi materials, two-sided materials and more.
  • New crossed-plane leaves features suited for real-time engines, or low level LODs. Useful for complex plant geometry parts such as flower groups or dense foliage. Users have options for either 2 or 3 crossed planes (2 vertical + 1 horizontal).
  • The same Improvements to multi-pass rendering as Vue, including optimised handling of semi-transparent materials and alpha channels for each mask pass.
  • Improved Exporting.
  • Improved sap inheritance.
  • Support for CPUs with more than 64 cores on Windows.
  • A new wireframe display for billboards and improved display of billboards back face.
  • Enhanced image browsing.
  • Improved hooking points placement for warpboards.

PLE editions of both tools are available. Find out more on the E-On blog.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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