Napoli-based Raylight has been greatly improving its XRayunwrap automatic UV unwrapping plugin, and has posted information on the upcoming 1.5 version. New features include: redesigned interface – fully integrated inside uvwunwrap modifier, faster unwrap speed, Live Unwrap: select your edges and see the results in realtime, works on any primitive (no more editable poly restriction), packing functionality, seams can be edited inside uvwunwrap modifier, sub-object unwrapping, map seam flags are preserved within instanced unwrap, etc. More info and a demo video at RaylightGames.com.






