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Resources

Timelapse HDR skies for image based lighting

Australia-based Hyperfocal Design are producing a number of timelapse HDR sky domes designed to light 3D scenes. They expect to release them to the public in Q4 2013. Check out a sample video, Hyperfocal Design's blog and website for more.
| Posted Tue Sep 24, 2013

Software

Houdini Engine FAQ

Side Effects have put together a FAQ that covers various subjects related to their API for integrating Houdini technology into existing CG applications. More on .
| Posted Tue Sep 24, 2013

Interviews

Anselm Von Seherr-Thoss interview

Autodesk's Shawn Hendriks interviews FX artist and particle wrangler Anselm Von Seherr-Thoss. Anselm talks about his work and the classes he'll be teaching at this year's CAVE conference. Watch it on YouTube.
| Posted Tue Sep 24, 2013

Software

RenderPal V2 2.9.0

New features in Shoran Software's render management system include: (more...)
| Posted Mon Sep 23, 2013

Software

Demolition Master 1.6

New features in AND_VFX studio's destruction tool based on ThinkingParticles include: (more...)
| Posted Mon Sep 23, 2013

Interviews

Paul Neale interview

Autodesk's Shawn Hendriks interviews technical director and master rigger Paul Neale on his work and the classes he'll be teaching at this year's CAVE conference. Watch it on YouTube.
| Posted Mon Sep 23, 2013

Articles

Lucasfilm to combine video games and movies

Lucasfilm has made the claim that they can eliminate the need for post production on movies by using video game engines to render the effects and animation in realtime. In an article published by The Inquirer, ILM's chief technology strategy officer Kim Libreri, is quoted as saying, "We think that computer graphics are going to be so realistic in real time computer graphics that, over the next decade, we'll start to be able to take the post out of post-production; where you'll leave a movie set and the shot is pretty much complete." (more...)
| Posted Fri Sep 20, 2013

Software

Meshmixer 2.0

New features in Autodesk's modeling tool for combining parts from different 3D models include a new UI, ability to create supports for areas of the object that need them for 3D printing, etc. Meshmixer is being developed by Ryan Schmidt. Watch a new features video and find out more on Meshmixer's website.
| Posted Fri Sep 20, 2013
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