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Game Trailers

Dead Rising 3 trailer

Blur Studio's latest work: an action-packed trailer for the open world survival horror video game, which is to be published by Microsoft Studios. Watch it on YouTube.
| Posted Mon Aug 19, 2013

Renderers

Cycles renderer's new licensing to facilitate adoption by studios

Blender’s “Cycles” license has been changed from GNU GPL to the Apache License v2.0 to allow the renderer to be linked and used with any program, including commercial software and in-house software at studios. For more on Cycles read the renderer's documentation, latest improvements and new licensing press release on the Blender Developer blog.
Comments (1) | Posted Mon Aug 19, 2013 | source: Oscar Jordan

Software

ZBrush SIGGRAPH 2013 presentations

Pixologic has posted a number of great video presentations that were delivered at this year's SIGGRAPH. More at the ZBrush Central.
| Posted Mon Aug 19, 2013

Interviews

Pixar's Sachka Unsfeld and Marc Greenberg on The Blue Umbrella

3DVF interviews the director and producer of Pixar's short The Blue Umbrella. (French|English online translation)
Comments (1) | Posted Fri Aug 16, 2013

Resources

QisDesign free lamp models

German artist Thorsten Hartmann has made available for download a number of free lamp models, optimized for Mental Ray. More on Thorsten Hartmann's website.
| Posted Fri Aug 16, 2013

Software

Terragen 3 released

Planetside has released v3 of its landscape creation and rendering software, which brings some major updates. Feature highlights include: (more...)
Comments (1) | Posted Thu Aug 15, 2013 | source: Planetside Software

Software

Cl3ver online interactive 3D engine updated

Cl3ver has updated its browser-based 3D engine with new features that allow the inclusion of interactive 2D infographic elements into a 3D scene improving real-time presentations. They have posted two sample demos that are worth the détour: interactive car demo, interactive house demo. More on Cl3ver's website.
| Posted Thu Aug 15, 2013 | source: Cl3ver

Interviews

Carlos Anguiano on VFX pipeline development at Pixomondo for Star Trek Into Darkness

Read the interview on The Newsroom.
Comments (1) | Posted Thu Aug 15, 2013 | source: Mitch Gates
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Latest Comments

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