Following the UK's referendum that resulted in a vote in favour of leaving the European Union, a number of outlets have discussed the possible consequences for the film, TV and games industries. It should be noted that at this point there is little understanding and no precedent for the UKs relationship with the EU following a split, so much of what follows is based on reactions from industry and educated guesses. (more...)
German artist Marc Zimmermann has created a great panoramic video designed to take viewers from a noisy city through a slowly transforming forest to a wild and airy landscape. The video seeks to express our desire to turn off everyday turbulences and experience nature in its rawest form. It was created using Cinema 4D in cooperation with the Institute of Animation, Visual Effects and Digital Postproduction (Filmakademie Baden-Württemberg). Find out more on the author's website and watch the video on YouTube.
Kraken is an open source cross-platform rigging framework created in Fabric Engine that allows you to use and define rigs and solvers that produce identical results across different animation applications (currently Maya and Softimage). Initially developed at Hybride Technologies, a division of Ubisoft, it is now an open source project, with Hybride and Fabric continuing development with contributions from other studios, including Oculus Story Studio. Version 1.2 brings a new and easy Biped workflow. More on Fabric Engine's blog.
Madrid-based Next Limit has released the native version of its fluid dynamics simulation software for Maxon's 3D application, offering an easy workflow and the ability to use Cinema 4D modifiers and tools combined with RealFlow. The software is priced at $595. More on RealFlow's website.