Jake Denham has published several tips for and videos for rendering interiors on his blog including how to speed up workflows using scripts, adding fur to soften up scenes, chamfering using maps, using depth of field and more. Read it on luxuryvisuals.com
Chaos Group has published two detailed posts explaining how to get the most from the latest version of Phoenix FD. Part 1 covers Active Bodies, Standalone Previewer and the Particle Tuner while Part 2 examines the Voxel Tuner, TexUVW and thinkingParticles integration.
Pulze has released a new version of its scene manager for 3ds Max. New features include new modules to allow the user to control objects, atmospheres, and render elements per setup plus the ability to extend Scene Manager by executing scripts pre-setup, post-setup, pre-render and post-render. (more...)
Early last year, NVIDIA published a free book on best practices for real-time ray tracing called Ray Tracing Gems. NVIDIA has now followed this up with Ray Tracing Essentials, a free a seven-part video series hosted by the book's editor Eric Hainesthe. (more...)
Gavin Whelan has released an impressive reel showcasing his latest VFX work all created with 3DS Max plus Substance, Tyflow, V-Ray and Arnold. Watch it on Vimeo.
(Do you have a reel you'd like to see featured? Just let us know.)