Modo
Modo 15 released
Foundry has announced the release of Modo 15. New features include: (more...)
Modo
Foundry has announced the release of Modo 15. New features include: (more...)
Resources
wParallax has released 3 collections of assets designed to work with Julius Ihle's JIWindowBox OSL map to create fake 3D interiors from a single plane. (more...)
Behind The Scenes
ILM has released a fantastic breakdown of its work on The Mandalorian Season 2, including environment work created with 3ds Max. Watch it on YouTube.
Nuke
Foundry has announced the release of Nuke 13. Perhaps the most eyecatching feature is a new machine learning framework that allows user to create bespoke effects directly in NukeX with promises of high-quality results in relatively little time. (more...)
Breakdowns
Goodbye Kansas has released a reel of its work for the Amazon show Alex Rider. Watch it on Vimeo.
Software - 3DS Max
Marius Silaghi has released Path Deform Pro, a new modifier for 3ds Max that deforms models along a path without causing the self-intersections and stretching that you get with built-in Path Deform modifier. (more...)
Software - 3DS Max
Glukoz has announced the release of a free UVPackmaster SDK for Windows and Linux, allowing any developer to use the tool's features in their own applications. (more...)
Blender Add-ons
Clemens Beute has released a free Flow Map painting add-on for Blender that supports the paint modes in both the 2D Image Editor and the 3D Viewport. Find out more on Gumroad.
Tutorials - 3DS Max
OTOY has announced the release of Sculptron, a tool that allows the user to sculpt animated meshes using GPU acceleration. This is the first commercial version and it adds a new outliner and scene graph since the alpha release. (more...)
Software - 3DS Max
MegaFiers has announced an update to its Terrain Plugin for 3ds Max, a tool that allows users to generate landscapes from real-world elevation data by streaming it from online DEM repositories. It uses freely available sources but takes the pain out of locating and stitching together the many tiles that might be required to reconstruct a region. (more...)
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